LCD performance

Vote on the issue here: https://support.keenswh.com/spaceengineers/general/topic/lcd-performance Quick introduction: A while ago we noticed our server sim going low very quickly, now after deleting a bunch of monospace lcds (like 10) and profiling again we noticed we agained back about a full millisecond of performance. So i decided to look into this issue a bit more. …

Space Engineers Release thoughts

So Space Engineers just released, sounds great doesnt it? It should but I think differently, if mareks words are anything to go by it seems its just now getting out of the actual beta. So here are some brief thoughts on the update. But first, the bulk of the update that went out with the …

Update post

Considering i recently got my first patreon i thought id write a little post detailing what i have been working on recently. Well; in the last month or so I have released new versions off the plugincore and HamTweaks plugin, aswell as making updates to some of my torch plugins, Here are some of the …

Darksouls of Darksouls

Darksouls is the Darksouls of Darksouls

Using the visual studio profiler to profile Ingame Scripts

Hello, Here i will show you how to Attach and profile Ingame scripts with the Visual studio compiler. Prerequisites Visual Studio 2017 Installed Space Engineers Installed A script to profile Attaching the Visual Studio Debugger. First we will Attach the Visual studio debugger to the Space Engineers (Of course make sure its running). To do …

Considering keen still hasnt adressed this…

A while ago i made this issue on the support site, now we are 4 months later and keen still hasnt responded or adressed this issue so i decided to make another blogpost on this. Hi, So after multiple hours in MP i really missed something, the prediction for subgrids. without this prediction any ship with …

HamTweaks&PluginCore updates

Updated the Hamtweaks plugin, you will now be able to use the SetProgrammableBlockScripts command: With this command you can easily replace all programmable block scripts on a grid with a different one/version. This can be especially usefull if trying to update the scripts of multiple torpedos/missiles which will all be running the same script. With …

Async Compilation for programmable block scripts

I feel like i should post this here too: Vote on the keen site! So recently i noticed when welding up missiles on my ship that it would be very *very* slow and i wondered why. Example video below (the missiles have programmable blocks on them) I then took the visual studio Profiler and profiled …

SSL

The website now uses SSL encryption, Yay!